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AI Insights · Timothy · October 2024

Top 5 Educational Games Performance in Luxembourg: Q3 2024

Discover the performance trends of the top educational games apps in Luxembourg during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Educational Games Performance in Luxembourg: Q3 2024

In the third quarter of 2024, the educational games sector in Luxembourg showcased varied performance trends across the top five applications on a unified platform, as reported by Sensor Tower.

Lingokids - Play and Learn from Monkimun Inc saw fluctuating weekly revenue, starting at approximately $739 and peaking at $875 in late July, before a decline to around $284 by mid-September. Downloads were relatively stable, peaking at 121 in mid-July, while active users remained around 230, with a slight dip in September.

Keiki Learning games for Kids from BENIPOL LIMITED experienced a consistent increase in revenue, reaching $390 by the end of July and stabilizing around $330 in September. Downloads were minimal but peaked at 34 in mid-September, with active users increasing from 38 to approximately 54 by the end of the quarter.

LogicLike: Kids Learning Games from Massiana maintained stable revenue, reaching a high of $456 in late July. Downloads saw a steady decline, starting at 66 and ending at 35, while active users showed a recovery to 63 by the end of September after a mid-quarter dip.

Montessori Preschool, Kids 3-7 by EDOKI ACADEMY had a notable peak in revenue of $503 in early July, with fluctuations leading to a close of $206 in late September. Downloads remained modest, peaking at 16 in early September.

BayaM - Activités 3-10 ans from Bayard Presse SA showed a steady revenue increase towards the end of the quarter, reaching $266. Despite variable downloads, peaking at 8 in early September, the app maintained its presence in the market.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024